SILENCE ON THE THRONE

PROJECT RUG-PULL

King of the Hill
LIVE POT 0.00 SOL
CENTRAL TIME --:--:--
SEASON ENDS IN --:--:--
BILLABLE HOURS (2X)
How to play 6 rules · 50/30/20 payout
Season 01 · 14 Days · No Referees

There is one rug.
Hold it.

Every second it's in your name, you earn points. The instant someone yanks it back, you watch the clock and the leaderboard betray you in real time. Last second of day 14 takes 30% of the pot. Most points takes 50%. Everyone else fights over scraps.

  1. 01 · The Loop

    Steal it.

    Pull the rug. You're now bleeding +1 point per second into your column. Could be a coffee run, could be a four-hour Zoom — it's yours until they wrestle it back.

  2. 02 · The Multiplier

    Billable hours.

    Hold the rug 9–5 Central, weekdays: 2× points. Yes, this game expects you to misuse work hours. The accountants approve.

  3. 03 · The Lockout

    5-minute cooldown.

    Steal happens, rug locks. No one — not even you — can touch it for five minutes. Watch the timer. Stalk the leader. Wait.

  4. 04 · The Bounty

    Antitrust.

    Pull the rug from whoever sits at #1 overall and your entire run gets +1.5×. Punching up pays. Punching down is just rude.

  5. 05 · The Knife

    Cease & Desist.

    One token. Whole season. Burns through any cooldown instantly. Used right, it's a finisher. Used early, it's a tantrum.

  6. 06 · The Coin Flip

    Cook the books.

    Gamble your active run. 45%: multiplier +1×. 55%: forfeit this run's points, drop to open season, and eat a one-hour lockout. Don't.

50% The Board Member

Most total points across the season.

30% The Sniper

Whoever's holding the rug at the final second of day 14.

20% The Dividend

Split proportionally across everyone else by points.

THE ACTIVE THRONE

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SEIZE THE SPOT

Visible on the leaderboard (Max 20 chars)
0 / 40
Submitted as your psychological warfare (Max 40 chars)

THE HIGH-APM LEADERBOARD

RANK PLAYER WALLET SCORE (PTS)
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IMMUTABLE RUG LEDGER

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GAME PROTOCOLS & MULTIPLIERS

Welcome to Project Rug-Pull, an intense, serverless psychological warfare "King of the Hill" web game for professionals.

Core Protocols:

Rewards & Payouts (Year End):

50% Ultimate Score Winner
30% Active Holder at Dec 31, 23:59:59
20% Proportional Split (All Players)